Learn to Play
New to Alpha Clash? This guide will walk you through everything you need to start your journey into The Indie Comic Book Trading Card Game.
Learn the Basics
Watch the Quickstart Tutorial
Watch a Game
How to Play Alpha Clash
Welcome to Alpha Clash—where tactical cardplay meets heroic action. Here's how to master the fundamentals and jump into battle.
Objective
Defeat your opponent by reducing their Contender's health to zero. Build a deck, command powerful Clash cards, and outwit your rivals in strategic clashes.
Your Deck
- 1 Contender – Your hero and your health bar.
- 50-card Main Deck – Includes Clash, Action, and Accessory cards.
- Optional: 10-card Sideboard – Used in competitive formats.
Turn Structure
- Start of Turn Phase – Resolve any beginning-of-turn effects.
- Expansion Phase
- Ready Step – Ready all engaged cards.
- Draw Step – Draw 1 card (skip this on your first turn).
- Resource Step – You may set 1 card from your hand face-up and inverted into your Resource Zone.
- Primary Phase
- Play Clash cards, Accessories, or Clashgrounds.
- Set Traps or Ambush cards.
- Attach Weapons.
- Play Basic Action cards.
- Initiate a Clash or end your turn.
- Clash Phase (Optional) – Declare Attack, Respond, Obstruct, Buff, Assign Damage.
- End of Turn Phase – Resolve end-of-turn effects.
Card Types
- Contender – Your hero. If their health hits 0, you lose.
- Clash Cards – Fighters in the Clash Zone.
- Accessories – Weapons, Traps, and Relics.
- Actions – Tactics: Basic, Quick, and Buffs.
- Clashgrounds – Ongoing global effects.
How to Win
- Reduce your opponent’s Contender to 0 health.
- Force them to draw from an empty deck.
- Use an alternate win condition (card-based).